Helldivers 2 Best Armor Ranking – All Armor Sets and Stats List


B-01 Tactical (Variation 1) Default Armor High Armor Rating (Extra Pads) 100 500 100 B-01 Tactical (Variation 2) Default Armor High Armor Rating (Extra Pads) 100 500 100 B-01 Tactical (Variation 3) Default Armor High Armor Rating (Extra Pads) 100 500 100 B-01 Tactical (Variation 4) Default Armor High Armor Rating (Extra Pads) 100 500 100 TR-62 Knight Pre-order Bonuses Throwing range increased by 30%. Limb health increased by +50%. 144 456 56 TR-37 Brand Ambassador Pre-order Bonuses High Armor Rating (Extra Pads) 100 500 100 TR-9 Knights of Democracy Pre-order Bonuses There is a 50% chance that you will survive lethal damage. In the case of chest bleeding, you are protected from all bleeding damage. 100 500 100 DP-53 Savior of Freedom Super Citizen Edition There is a 50% chance that you will not die even if you receive fatal damage. Prevents bleeding damage from chest bleeding caused by attacks. 100 500 100 TR-117 Alpha Commander Twitch Drops Increases starting inventory and holding capacity of Stim by +2. Increases Stim duration by 2.0 seconds. 100 500 100 SC-34 Intruder 3 medals Minimap markers create radar scans every 2 seconds, allowing you to find secondary targets and support weapons. Enemy detection range is reduced by 30%. 75 525 113 FS-05 Marksman 6 Medals Weapon recoil is reduced by 30% while crouching or prone. Increased resistance to explosive damage by 50%. 144 456 56 CE-Trench Engineer 10 Medals Weapon recoil is reduced by 30% while crouching or prone. Enhanced inventory when dropped. Increased grenade capacity by 2. 100 500 100 CM-09 Bone Snapper 15 medals Stimulation capacity increased by 2 slots. Stimulation effect duration increased by 2 seconds. 100 500 100 DP-40 Hero of the Federation 25 medals There is a 50% chance that you will not die even if you receive fatal damage. Prevents bleeding damage from chest bleeding caused by attacks. 100 500 100 FS-23 Battlemaster 35 medals Weapon recoil is reduced by 30% while crouching or prone. Explosive damage resistance is increased by 50%. 144 456 56 SC-30 Trailblazer Scout 50 medals Minimap marker creates a radar scan every 2 seconds. Enemy detection range reduced by 30 percent. 56 544 122 SA-04 Combat Engineer 60 medals Minimap marker creates a radar scan every 2 seconds. Enemy detection range reduced by 30 percent. 100 500 100 CM-14 Doctor 70 medals Stim capacity increased by 2 slots. Stim effect duration increased by 2 seconds. 100 500 100 DP-11 People’s Champion 100 medals 50% chance to survive fatal damage. Prevents bleeding damage from chest bleeding. 100 500 100 SA-25 Steel Trooper 18 Medals Limb health increased by 50% (limbs are less likely to break) Throwing range increased by 30%. 100 500 100 SA-12 Servo Assist 45 medals Limb health increased by 50% (limbs are less likely to break) Throwing range increased by 30%. 100 500 100 SA-32 Dynamo 64 Medals Limb health increased by 50% (limbs are less likely to break) Throwing range increased by 30%. 143 457 57 EX-03 Prototype 3 18 Medals (Cutting Edge) 95% arc damage resistance. 100 500 100 EX-16 Prototype 16 45 Medals (Cutting Edge) 95% arc damage resistance. 100 500 100 EX-00 Prototype X 64 Medals (Cutting Edge) 95% arc damage resistance. 50 550 125 CE-27 Groundbreaker 18 Medals (Democratic Explosion) Increases throwing range by 30% and limb strength by +50%. 100 500 100 CE-07 Demolition Specialist 45 medals (Democratic Explosion) Reduces recoil while prone or crouching by 30%. Increases grenade inventory and capacity by +2. 64 536 118 FS-55 Devastator 64 Medals (Democratic Explosion) Weapon recoil is reduced by 30% while crouching or prone. Explosive damage resistance is increased by 50%. 150 450 50 B-08 Light Gunner 150 Super Credits High Armor Rating (Extra Pads) 57 543 121 FS-61 Dreadnought 250 Super Credits Increases throwing range by 30% and limb strength by +50%. 144 456 56 SC-37 Legionnaire 150 Super Credits Increases throwing range by 30% and limb strength by +50%. 56 544 122 SC-15 Drone Master 250 Super Credits Reduces recoil while prone or crouching by 30%. Increases grenade inventory and capacity by +2. 100 500 100 B-24 Enforcer 150 Super Credits Weapon recoil is reduced by 30% while crouching or prone. Explosive damage resistance is increased by 50%. 125 475 75 CE-74 Breaker 250 Super Credits Weapon recoil is reduced by 30% when crouching or prone. You also get two extra grenade capacity on drops, giving you more inventory space. 56 544 122 FS-38 Eradicator 250 Super Credits You receive 30% less recoil while prone or crouching, and your explosive resistance is increased by 50%. 56 544 122 B-27 Reinforcement Command 400 Super Credits High Armor Rating (Extra Pads) 144 456 56 CM-21 Trench Rescue Team Member 250 Super Credits Increases starting inventory and holding capacity of Stim by +2. Increases Stim duration by 2.0 seconds. 69 531 116 FS-11 The Executioner 150 Super Credits Further reduces recoil when crouching or prone by 30%. Increases explosive damage resistance by 50%. 144 456 56 FS-34 Exterminator 400 Super Credits You receive 30% less recoil while prone or crouching, and your explosive resistance is increased by 50%. 100 500 100 CE-81 Juggernaut 250 Super Credits Reduces recoil while prone or crouching by 30%. Increases grenade inventory and capacity by +2. 100 500 100



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